![]() Eric Johnston, a software engineer from LucasArts met with Ben weekly for 6 months and together, they created Ben's Game. One particular offer came from a Bay Area game designer who offered to spearhead the entire game design on one condition: that he have a chance to meet and work with Ben directly. Inquiries and offers to assist began immediately from game designers in the UK, Israel, Canada and the United States. Wilson sought the help of her Board of Directors and within days the request to fulfill Ben's wish was posted on several gaming sites. Make-a-Wish Executive Director Patricia Wilson was told that a video game would take upwards of US$1,000,000 and possibly years to create. When Make-A-Wish first approached gaming companies - their requests to help create a cancer-fighting video game were denied. He remembered his oncologist telling him to think of chemotherapy as eating cancer cells. When interviewed by Make-A-Wish, Ben's wish was to design a video game in which cancer cells were eaten to help other children visualize fighting their cancer and help them to cope with cancer treatments. There are 12 characters and 6 boards available, however, it has a character/board creation feature, as the textures (and their "masks", which are white silhouettes that cut the black area, leaving only the character image to be seen) are normal JPEG files that can be copied and edited, to make new characters and/or boards. ![]() The game also features camera control and a two-player mode. ![]() ) The player's ammunition consists of health (which comes from a hospital), ammo (which comes from a pharmacy), and attitude (which comes from home. The seven monsters and side effects are as follows: Iceman monster (colds), Robarf monster (vomiting and nausea), Big Chicken monster ( chicken pox), Fire monster (fever), Vamp monster (bleeding), Qball monster (hair loss), and the Tornado monster (rash. Each shield protects against one of the common side effects of chemotherapy and is guarded by a "monster" that represents that side effect. The game objective is to destroy all of the mutated cells. There are 4 weapons available: Sword, Crossbow, Blaster and Missile, each of them having different types of projectiles. The left and right arrow keys spin the direction of the ship, the up arrow accelerates and the down brakes. The gameplay can be described as a three-dimensional version of Asteroids, but instead of a ship, the player character is the child patient on a hoverboard. Gameplay with the "Vamp monster" visible in the background
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